Author Archives: Ian Umeda

Active Ecosystem (SMF)

Project Team: Technical Consultant – Barry Threw Concept Artist – Meghan Jean Kinder Character Animator – Masako Miyazaki 3D Artist – Andre Salyer Active Ecosystem (SMF) is an interactive art installation inspired by the cycles of growth, movement, and decay in the natural … Continue reading

 

Gray Area Foundation for the Arts — Tendorama Window Gallery

A new piece in Camille Utterback’s interactive Liquid Time series will be the first featured work in the Tendorama Window Gallery Project, a series of rotating bi-monthly installations in Gray Area Foundation for the Arts prominent 15’ x 8’ front … Continue reading

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Contemporary Art Center of Virginia Exhibition

An exhibition of three works that span Camille Utterback’s ten-year career making interactive installations. The show will run concurrently alongside exhibitions of mixed media work by artists Sandra Luckett, davmo and the Young Guns. Continue reading

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Aurora Organ

Project Team:Engineering – Brett BowmanProgramming – Ian Smith-HeistersDesign and Production – Genevieve Hoffman Aurora Organ is a contemporary meditation on the possibilities of translating human presence into light using digital technology. Commissioned by Forecast Public Art for the City of … Continue reading

 

Alluvial

Alluvial is a dual-channel interactive installation commissioned for a private home. Two overhead video cameras track people’s movements in the entryway below while Utterback’s software outputs two dynamic animations to the projection screens. A person’s body adds visual information to … Continue reading

 

Abundance

Abundance is a temporary public installation commissioned for the City of San Jose, California by ZER01 – the Art and Technology Network. At night, Abundance transforms the city hall plaza into an interactive social space. A video camera mounted on … Continue reading

 

D’Amato, Jennie. “All the Right Moves, the Art of Camille Utterback” PDN’s PIX, Vol. 7, Issue 1, February/March 2001

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Text Rain

Text Rain is an interactive installation in which participants use the familiar instrument of their bodies, to do what seems magical—to lift and play with falling letters that do not really exist. In the Text Rain installation participants stand or … Continue reading